Mix incremental game & TD.  Build a tower that reaches to the heavens to defend against the lizards!

Control:
- To earn coins, click on the palace!
- To build, hold the left mouse button on the cell and release it when you're hovering over the building.

Music: 
https://smellycatcafe.itch.io/metroidvania-symphony-music-pack
https://robotmeadows.itch.io/peacefulwanderings

StatusIn development
PlatformsHTML5
Rating
Rated 3.5 out of 5 stars
(2 total ratings)
AuthorComeAlong
GenreStrategy
Made withGDevelop
TagsCity Builder, Clicker, Economy, Idle, Incremental, Tower Defense, upgrades
ContentNo generative AI was used

Comments

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Very fun game, I've always liked the tower defense genre and this game hit the spot. 

But as the other comments pointed out, the lag needs some work. I believe what's causing the lag is the physics engine being overwhelmed by the amount of collisions happening between the instances of the 'Coins' when the enemy drops them. There is plenty of fixes for this: simplify the collision shape, turn off collision for new instances over a certain amount, add tiered coin amounts so less coins are colliding, etc...  

Anyways, this game has good potential. Keep up the good work. 

I love this game but like the other comment this game suffers from a TON of lag. Needs optimization and maybe some upgrade that allows you to auto collect coins from enemies later on. Either way it's a pretty great game!

interesting solid game, two flaws and a balance suggestion I can see having played through.

first, coins falling off the edge and becoming impossible to collect

second, later in the game coins piling up causes a LOT of lag. I would recommend an upgrade that automatically collects coins after/every set time

for balance, i barely needed any prestige, once you have 1-2 tower damage upgrades everything dies too fast for anything else to matter.